The Blownland's world is broken apart,
the Blownworld's circles the Tallow start,
the rift gate closed by the faithful of 'Zaphar,
removed their path home, the rift masters are.
The masters fight by ship, air and sea,
each other's armys clash, the three,
cracks the iron moon cold in the sky,
cracks the earth as the Blownworlds go by
The one-eye rift master his face in flame,
cast out the Finbacks, all fear the name,
the giant dragons flock in the skys,
between the Blownworlds oceans and highs.
The Finback by tens on Blownworld Shar,
the people of five-roads, ate in an hour,
make circles round Gods Boats, their wings like the wind,
the lesser beasts spitting webs for the Fin'.
On Blownworld Tallan the dead army rise,
to serve the rift master with red hair and eyes,
His captain conjure and master the undead,
Bye thousands they arise, on Bogar they fed.
The last to cast on the Blownworld Armak,
the Riftmasters four, their powers a-lock,
a bridge in the darkness, steps in the cold,
they cast a stronghold to Blownworld Joul.
Left alone, the Faithful of Nal Zaphar,
for a year they make tidy near and far,
they make their Blownworld free of orc and beast,
and now prepare for battle drums beat,
For Blownworlds, rifts, and Finbacks clash no more,
among themselves they hold no war,
they seek Blownworld Zaphar's flock by night
by flying ship and wing, they will come to fight
No peace for the people of the wind Nal Zaphar,
Take arms and spells until Tallow no more,
and the Finback return to their far away home,
where beasts of Andron, will feed them alone.
Let the faithful of the wind come again,
Let them show the fire, burn away the north wind,
They will fight and die, war and sing,
In the land where the Templins of west wind ring.
The Blown Lands started as a one-night game to be played on New Years Eve 12/31/86. It was the second blow-out new years eve party and cookout. Everyone was so drunk that only Tim, Tim and Mike were sober enough to play...and there wasn't much of a game. Tim Jones Typed up a one page detail, using Wordstar 3.2 on a IBM original 8088 PC...it didn't even have a hard drive... a single map of the islands and the game was ready. When Tim started playing with the Sunday group it was the first thing he ran and what started as a temporary, make it up campain turned into a standard for the group.
Joula Kingdom Game Summary .... 09/10/95
Game 1: Group arrives at Downhaven.
Game 2: Blownlanders go to Alg Bridge astral. Meets controller and attacks Bogar on the bridge.
Game 3: KLAN RYAK - Leader Basho Ryack AC- 1 HP-50. Wants to pull out of the ALG BRIDGE with a large group of his troops. He wants to hire the Blownlanders to distract or destroy the Bogar. Group kills him,and the second assult of the Bogar. The great army of the tallow goes by on their way to the wastes.
Game 4: More Tempo-RAMFIST - they take the Alglock
Game 5: Group at Aglouck near Alg Bridge. Small party heads down to dungeon. Incounters icelegs, Here's bogar, and fights 50 skeletons.
Game 6: Underground ag Aglock: Moved thru several rooms, attacked bogar, removed a majorly trapped door, shatterbolted many statues and obtained two more ice-lances. Also found an additional room full of skeletons and closets they protected. Obtained much booty. Returned to the surface to split the pot. Thruout the game the pounding of the RAMFIST(supposedly) and Bogar screemint continued.
Game 7: Group finds trolls, an old order of Ragathul undead and the spinning round door gateways in various hexagonal rooms. Find a troll and a group of Bogar with the RAMFIST, and capture it. Return to the surface.
Game 8: The group recon report comes showing several bands of Bogar. Clansmen embessaries from the far northwest come to confirm this. The give a ring of power to inlist the help of the group. The Bogar, lead by astral travelling Ragathul attack with a large group. The team survives the attack with great loss of blood. Both M'bele and Ursala are killed-temporarily.
Game 9: The group is broken by the start of the game. Snake was given the fourth ring of power and put it on releaseing the Wabor Web Dragons. The group is scattered/buried and lost. The group together slowly, heading east along the trail of webs. They kill Bashofa, the first dragon.
Game 10: Fall of the Web Dragons. The group finds the dragon lair at Maxma Castle. They fight and destroy them with the help of the Clan Tak and Belfoot the Halfling. Two eggs are left in the astral plane. And two small web dragons are unaccounted for.
Game 11: The group advances on the castle. They do damage and kill many Ragathul who will call a great undead force. They are stopped. Many Skeletons are destroyed by the Clan Tak henchemen.
Game 12: Underground at Maxma. Find many water traps on the second level. Many block of Rock traps on the first. Wood Dwarves.
Game 13: Battle with the wood Dwarf Beast. After destroyed discovered several advancing groups. Clan Tak and Clan Rulak are both advancing towards the bridge.
Game 14. Both Tak and Ryak occupy areas of the Alg bridge. The Tallow (300 of them) advance towards the bridge. They are ambushed and routed. Handler follows the magic user/cleric leaders further south and west where a much larger force of Tallow march.
Game 15: Group sets up better defences at Alg bridge. A group of Tallow, many illusions attack the bridge.
Game 16: Group takes over Roadeye from the Andorin Order
Game 17: The Zahrax Dwarves:
Game 18: Battle at the Alg Bridge with the Tallow Illusionists. The Tallow are scattered after a great battle on the bridge.
Game 19: The Dwarves come. The Ryak take the clan's eggs from keep elg.
New Blown Lands Map